![intel mobile 4 series 3dmark intel mobile 4 series 3dmark](https://cdn.eteknix.com/wp-content/uploads/2014/08/xeon-300x225.jpg)
- #Intel mobile 4 series 3dmark android#
- #Intel mobile 4 series 3dmark pro#
- #Intel mobile 4 series 3dmark windows#
This beat out the Nexus 10's Exynos 5250/Mali T604 CPU/GPU combo by a few frames per second, but overall their graphics performance is comparable. The Optimus houses a Snapdragon 600 with a 1.7GHz quad-core Krait 300 CPU and an Adreno 320 GPU.
#Intel mobile 4 series 3dmark pro#
The LG Optimus G Pro nudged out the Nexus 10 for the top spot. The top mobile performers were really no surprise.
![intel mobile 4 series 3dmark intel mobile 4 series 3dmark](https://www.legitreviews.com/images/reviews/1914/lga1155-settings.jpg)
![intel mobile 4 series 3dmark intel mobile 4 series 3dmark](https://hexus.net/media/uploaded/2020/5/ebeca53a-0a14-4c56-9c55-9306b0b9754e.jpg)
The 3DMark score is not a unit of measure, but is instead derived using a weighted harmonic mean from both the graphics physics scores combined, with a higher score indicating faster performance and higher frame rates.ġ.7GHz Dual-core Samsung Exynos 5 Dual (5512)ġ.7GHz Quad-core Qualcomm Snapdragon 600 (Krait 300) Just 10 years ago, this level of graphics sophistication would have tricky to pull off on then current home consoles. While the results from the graphics tests provide a good indication as to how well 3D games will perform, the physics test is better indicator of overall system performance. The test renders 12.6 million pixels per frame, but only 75,000 vertices are displayed per frame.ĭuring Physics Test 1, GPU load is kept to a minimum as the CPU is focused on making physics calculations. Graphics Test 2 focuses on pixel processing, and includes many more post-processing effects like particles, blurring, and high dynamic range. Graphics Tests 1 is an overall triangle throughput test that throws an average of 530,000 vertices into the average frame, equally about 180,000 triangles and 4.7 million pixels rendered per frame. Plenty of effects accompany hundreds of thousands of polygons. The images are then scaled to the device's native resolution. The tests can be run at both 1,280x720-pixel resolution with normal textture and post-processing (partical effects, etc.) or at 1,920x1,080 with higher quality textures and post-processing effects. The 3DMark score is derived from the results of three different tests: two graphics tests made to stress the system's GPU and one physics test focusing on CPU performance.
#Intel mobile 4 series 3dmark android#
The Android version was released to the press last week and I've had a little time to run it on a few of Android's fastest devices.ģDMark's mobile platform test is called Ice Storm and depicts a sci-fi spaceship battle over an ice planet.
#Intel mobile 4 series 3dmark windows#
The company is planning to release versions for iOS and Windows RT as well. Judging by their performance histories, tablet and smartphone 3D performance is likely to exponentially increase over the next few years and we may soon be carrying around devices that are as powerful as an Xbox 360 (or more powerful) right in our pockets.įuturemark's latest version of its long-running benchmark series, 3DMark is now available for Windows 7, Windows 8, and Android (version 3.1 minimum). Over the last couple of years, I've watched mobile devices increase in performance, getting closer and closer to the capabilities of PCs and consoles. Futuremark's 3DMark benchmark uses an impressive graphics engine to stress your tablet's or smartphone's GPU to its limits.Īs a lifelong gamer, 3D performance (and by "3D" I mean polygonal, not stereoscopic) in tablets is something of particular interest to me.